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Question About Blender and Domino's Scripts

Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-20-2009 10:15
A few days ago I went through Gaia's excellent video tutorial on making two apparently seperate objects in one sculptie, and I've made use of it since then. What I'd like to know is, is there a way to create a shape in Blender, make a copy of it so that Blender has two objects in the Edit screen, and then join them into one object in Blender and have Domino's scripts create a single sculptie of apparently two objects?

The reason I ask is because, when doing it according to Gaia's tuorial, I'd like both (or more) apparent objects to be identically shaped without having to shape each one individually - and I'm doing that by eye, which isn't the best way to get identical shapes.
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Domino Marama
Domino Designs
Join date: 22 Sep 2006
Posts: 1,126
10-20-2009 10:33
There's an extreme example of putting multiple shapes onto a single sculpt map here: http://dominodesigns.info/node/89

You create the first shape and map it to a section of the UV map. Treat this as a sphere map with poles at top and bottom. Then in edit mode duplicate the shape and move it into position. Move over the UV Editor and hit g y to grab in y, move up to a seperate section of the sculpt map. Repeat as needed.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-20-2009 10:57
Aha - the main man :)

I'll have a go with that, Domino - thank you :)
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Prim Savers - almost 1000 items of superbly crafted, top quality, very low prim furniture, and all at amazingly low prices.

http://slurl.com/secondlife/Seymour/213/120/251/