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How to - or where can I buy?

Rachel Boram
Registered User
Join date: 19 Dec 2006
Posts: 48
04-04-2008 12:58
Arm Wrestling - but with a treat for the winner. Maybe the person who wins 2 out of three gets a transport to special place.

I think there is a sim - that has a worm or monster - that if it touches you - you are sent back to your home location. I want the winner of a contest to be sent some place of my choosing. Am I making any sense? Is this a scripting thing or an animation thing? If it's both - how do I go about making this sort of thing happen?

Please help.

This could be a fun game- whether the looser is sent to a bad place or the winner sent to a good place. The owner of the item sets the winner/looser locations. Change the locations so it is always something new.

Suggestion?

Sorry if I posted this in the wrong forum earlier. :confused:
Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
04-04-2008 13:59
It is not very easy to send an avatar unwillingly to a location of your own choosing. If there is a contiguous line between the avatar and push is enabled or the destination and the object's owner (whether group or individual) owns all the parcels in between, you might be able to get away with using llPushObject(). If it is an option, you could also try banning the avatar from all parcels but a small one where you want them to end up and relying on eject, then unbanning them once they get to the destination parcel, but my confidence in that working well is pretty small.

You could also try something like offering a voluntary teleport (sit teleport, llMapDestination(), etc.), and warning the user that they will be teleported home if they don't follow the rules and accept the teleport.