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Temporarily rezing a NO MOD object

Sparky Forcella
Registered User
Join date: 11 Feb 2007
Posts: 3
06-02-2007 04:07
Hi,

Popping my cherry on this first post so be nice please! :)


I have an object (firework) I'm rezing from my newly created sploder when it "splodes". I have a sleep in while it plays out the firework animation, but after the sleep time I want to either delete it or return it to my inventory.

I've been reading on the forums about temporary rez, but this (I think) will only work if I can add a script to the rez'd object. Unfortunately it's only perm is copy.

Any idea how I accomplish this?


Cheers

Sparky
Pale Spectre
Registered User
Join date: 2 Sep 2005
Posts: 586
06-02-2007 05:29
The object you want to be temp-on-rez needs to be set as such and then dropped into your main object's inventory. If you don't have mod permissions to the object then I think you're um... stuffed. :p

The main object will then need a script that uses llRezObject to rez the temp-on-rez object which should then rez as... a temporary object. :)

Copy is exactly the permission the temporary object needs if you want to rez it more than once. But to set it to temp-on-rez in the first place will, I feel, indeed need mod permissions.
Sparky Forcella
Registered User
Join date: 11 Feb 2007
Posts: 3
06-04-2007 08:13
From: Pale Spectre
The object you want to be temp-on-rez needs to be set as such and then dropped into your main object's inventory. If you don't have mod permissions to the object then I think you're um... stuffed. :p

The main object will then need a script that uses llRezObject to rez the temp-on-rez object which should then rez as... a temporary object. :)

Copy is exactly the permission the temporary object needs if you want to rez it more than once. But to set it to temp-on-rez in the first place will, I feel, indeed need mod permissions.


Thanks Pale.

Has anyone got a way of doing this without having mod on the target object?
Senuka Harbinger
A-Life, one bit at a time
Join date: 24 Oct 2005
Posts: 491
06-04-2007 09:49
From: Sparky Forcella
Thanks Pale.

Has anyone got a way of doing this without having mod on the target object?



it is not possible to do so without having the mod permissions, since chaging it to temp on rez is modifying the object.
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The function is working perfectly fine. It's just not working the way you wanted it to work.