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How to rez linkset accurately?

zeng2008 Ling
Registered User
Join date: 15 Oct 2008
Posts: 2
12-24-2008 21:49
Hello Everyone,

I want to write a self-duplicate script.

I created a object named “test” and drop it in its content, I want to rez a copy of “test” from its content at the same position when I click it.

My script as follows:

vector pos;
default
{
touch_start(integer total_number)
{
pos=(llGetPos()+llGetGeometricCenter());
llRezObject("test",pos,ZERO_VECTOR,ZERO_ROTATION, 0);
}
}

But when I run the script, I found there are offsets compare with the original position.
How can I avoid this?

in a word, my question is: How to rez linkset accurately?
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
12-24-2008 22:38
Maybe llRezAtRoot("test",llGetPos(),ZERO_VECTOR,ZERO_ROTATION, 0);
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zeng2008 Ling
Registered User
Join date: 15 Oct 2008
Posts: 2
12-25-2008 06:26
SuezanneC,your ideal worked, thank you very much!
Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
12-25-2008 11:36
Beware of doing it too often - objects that self-replicate quickly will trip the gray goo fence and the sim will shut your object down..