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llSetForce train car

Mrc Homewood
Mentor of Randomness
Join date: 24 Feb 2007
Posts: 779
05-29-2008 16:02
im making a subway car that will work with what SLRR uses but im not sure if what i did wrong is build related or script related, it works purfectly except for when going around turns it will topple over and i cant seam to fix it >.>

here is what i have for script so far
its nothing much just a simple off/on force touch would seting a bouyancy help at all?
CODE

integer on;
default
{
state_entry()
{
on = FALSE;
}

touch_start(integer total_number)
{
if(llDetectedKey(0) == llGetOwner())
{
if(on == FALSE)
{
llSetForce(llGetMass()*<8.1,0,0>,TRUE);
llWhisper(0,"on");
on = TRUE;
}
else if(on == TRUE)
{
llSetForce(<0,0,0>,TRUE);
llWhisper(0,"off");
on = FALSE;
}
}
}
}
Shadow Subagja
Registered User
Join date: 29 Apr 2007
Posts: 354
05-29-2008 23:49
have you tried locking the tilt on x/y?
llSetStatus( STATUS_ROTATE_X | STATUS_ROTATE_Y, FALSE);