
~Dawn
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sliding door help please? |
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Dawn Ireton
Registered User
Join date: 28 Aug 2007
Posts: 30
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09-06-2008 08:45
Hello all, I need a bit of help. I have been searching now for a while for a sliding door script that can both be linked and locked with the ability to add other users to the "allow list". I have come up empty handed thus far. I realize that there are scripts that do some of the things I need, and can most likely be modified to do it all, but I can not script worth a hoot. I really need this script for a build I am working on, so if anyone can offer some assistance I would be very grateful. TY in advance
![]() ~Dawn |
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Virtual Foxtrot
Registered User
Join date: 3 Sep 2008
Posts: 5
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Hope this helps
09-06-2008 08:49
I found this a few days back on slexchange. I have not looked at it yet but might help you in your hunt. Free open source
http://uncensored.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=871999 |
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Dawn Ireton
Registered User
Join date: 28 Aug 2007
Posts: 30
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09-06-2008 09:12
TY Virtual, I picked up a copy from SLEX, and it does have everything I want, plus extra, but for some reason it moves on the diagonal instead of on one of the axis. I tried to mod the script, but I just couldn't make head or tails of it really. Any other ideas for me? Ty again for your help
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Virtual Foxtrot
Registered User
Join date: 3 Sep 2008
Posts: 5
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hmmmm
09-06-2008 09:16
I will look at it and see what I can do. hehe
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Virtual Foxtrot
Registered User
Join date: 3 Sep 2008
Posts: 5
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lol
09-06-2008 09:20
Ok when you rez it fix it so that xyz is not in a angle then reset the script should move side to side then.
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Dawn Ireton
Registered User
Join date: 28 Aug 2007
Posts: 30
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09-06-2008 09:38
Ty Virtual, that did it. Any idea now how I can make the motion smoother instead of moving in three jerky steps?
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Ruthven Willenov
Darkness in your light
Join date: 16 Jan 2008
Posts: 965
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09-06-2008 12:37
Ty Virtual, that did it. Any idea now how I can make the motion smoother instead of moving in three jerky steps? i'll check it out when i get home tonight, i'm guessing since it already has 3 steps, you can probably add more steps |
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Billy Islander
Registered User
Join date: 3 Nov 2006
Posts: 35
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09-06-2008 14:36
Hello all, I need a bit of help. I have been searching now for a while for a sliding door script that can both be linked and locked with the ability to add other users to the "allow list". I have come up empty handed thus far. I realize that there are scripts that do some of the things I need, and can most likely be modified to do it all, but I can not script worth a hoot. I really need this script for a build I am working on, so if anyone can offer some assistance I would be very grateful. TY in advance ![]() ~Dawn Hi Dawn , this should do the job, based on scripts found on the forum ,this door can be linked , moved , rotated and still works .Add a notecard "whitelist" to the contents for other users. CODE
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canis Oh
Registered User
Join date: 30 Mar 2007
Posts: 33
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buy modifiable doors instead?
09-06-2008 17:35
Dawn get over to "OLB Showcase", we have full perm double and single doors. Sorry script is not modifiable but everything else is. Try the demonstration on the panel provided. I'll help if you have questions.
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Innula Zenovka
Registered User
Join date: 20 Jun 2007
Posts: 1,825
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09-06-2008 18:26
Here's my stab at it, based on Lillani Lowell's method at /54/c1/102699/1.html#post1141537
The owner, who can always open the doors, adds people to the access list by saying their name on the appropriate channel. Don't make one of the doors the root prim, please. The control script can be anywhere else in the linkset; if it's in the root prim then touching the structure anywhere will open and close the doors, which may or may not be what you want to happen. Control script: CODE integer toggle = 1;and put one of the following in each of the sliding doors (depending on which way it slides to open). This one moves forwards along the Y axis to open: CODE vector door_move;and this one moves in the opposite direction: CODE vector door_move; |
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Dawn Ireton
Registered User
Join date: 28 Aug 2007
Posts: 30
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09-07-2008 12:04
Thanks so much to both Billy and Innula for these scripts. I have not had a chance to try Billy's out yet because of the troubles SL was having last night, but I am on my way in world now to see how it does. Innula's script works perfectly and even has an added bonus of both doors opening and closing together.
Ty canis for the heads up on OLB, but for this project I really do need a modifiable script. I will keep them in mind for my next build however. Ty so much to everyone who has answered this post and provided so much help with this! ![]() ~Dawn |