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Reduced friction or constant turning |
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Corporal Candour
Registered User
Join date: 3 Sep 2005
Posts: 38
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09-26-2005 15:38
How can you remove friction from an object? I want to create a marble run type thing, but the marble keeps stopping at the first turn. Any way to either reduce friction or make it continuiously turn/roll?
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Desmond Shang
Guvnah of Caledon
![]() Join date: 14 Mar 2005
Posts: 5,250
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09-27-2005 13:17
One might try overwhelming the effects of friction by creating a super-massive object and placing it within your marble.
Note that groups of prims presumably retain the net mass and 'energy' of their child prims ( source: http://secondlife.com/badgeo/wakka.php?wakka=energy ) Thus with some manipulation, inertial effects of the marble would far exceed friction effects. I do not know for certain, but I pray that prim - prim gravitational effects are not implemented. Or if so, I can only hope that the grid is properly backed up. Just in case one of your marble experiments accidentally sucks the rest of the grid beyond its event horizon. |
Upshaw Underhill
Techno-Hobbit
Join date: 13 Mar 2003
Posts: 293
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09-27-2005 13:35
if I remember correctly being made of Material Type glass helps. Cant get inworld right now but someone had a marble machine setup in Burning Life. It was next to Weedy Herbst's giant radio and I think they shared a plot so ask Weedy who was next door.
L8r, UU |