I know that we can only see the light cast by 6 light sources (plus sun/moon) at any one time -- or, I think, it might be more accurate to say that objects will only appear to reflect the light cast by 6 light sources a time -- but when there's a conflict, how does SL determine which 6 I'm going to see?
I'm assuming it's to do with where my cam is rather than where I am standing (or is it where my cam is focused?) but after that, I'm more than a little confused.