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Fenrus Silverstar
Registered User
Join date: 21 Mar 2007
Posts: 2
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05-21-2008 12:35
I have a line of lockets that I market to couples, that uses llRequestAgentData and proximity etc etc the usuall fanfair of stuff for this kind of item.
I was wondering if somebody could throw me a code snippit or help maybe nudge me in the right direction.
I was wondering if I could pass lets say Avatar A's location to Avatar B in a different sim via llEmail so itll show up to Avatar B as a llMapDestination (you know map pops up on screen, and hit teleport) call.
if somebody could help. Ill gladly throw a freebie line out that is a nice attachment that does only this.
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Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
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05-21-2008 12:46
If you had a central data store of some kind (server with stable key or external web server) you might get away with this (use llHTTPRequest() instead of e-mail if you go with the web server), but otherwise it would likely be better just to send a SLURL via llInstantMessage(). An attachment's key changes every time you attach it (and maybe when you login wearing it; not sure), so there will never be a stable e-mail address for either participant.
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Yamil Dagger
Registered User
Join date: 10 Jul 2007
Posts: 36
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05-21-2008 12:52
Just remember for llMapDestination to work, the prim must be attached to the avatar or it must be touched directly. It can't be used in the timer event, or email...ect
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