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Cheynnne Beaumont
Registered User
Join date: 25 Jun 2007
Posts: 43
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01-07-2008 05:13
Does one exist?
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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01-07-2008 05:19
From: Cheynnne Beaumont Does one exist? You should be able to link to a build any llSitTarget()-based teleporter (the ones with a 300m limit). I actually faced this problem with a requirement for the longer-range warpPos teleporters; at the time, I solved it by temp-rezzing the teleporting prim itself, which works but isn't very sim-friendly; if I had it to do over again, I'd make it a linked-in button that temp-rezzed the unlinked warpPos prim (which is an uglier UI, but less laggy).
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Okiphia Anatine
Okiphia Rayna
Join date: 22 Nov 2007
Posts: 454
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01-07-2008 08:46
From: Qie Niangao You should be able to link to a build any llSitTarget()-based teleporter (the ones with a 300m limit). I actually faced this problem with a requirement for the longer-range warpPos teleporters; at the time, I solved it by temp-rezzing the teleporting prim itself, which works but isn't very sim-friendly; if I had it to do over again, I'd make it a linked-in button that temp-rezzed the unlinked warpPos prim (which is an uglier UI, but less laggy). Do you mean that you temp rezzed it yourself? Or that you had an object rez a temp one? JW
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In-world, I am Okiphia Rayna. This account is an alt, and is the only account I currently have with payment info on-file due to some account cracking that took place. This is a security measure at present, and I may return to the forums as Okiphia Rayna at a later date.
If you need to reach me, IM Okiphia Rayna, not Okiphia Anatine
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Monica Balut
Beam-Me
Join date: 18 Feb 2007
Posts: 311
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01-07-2008 11:42
You can also drop a warppos script into any build. You just have to be ok with the "build" taking off as warppos executes. (Warppos causes the object itself to move, while the llSitTarget type just set a sit position at the destination point)
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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01-07-2008 15:37
From: Okiphia Anatine Do you mean that you temp rezzed it yourself? Or that you had an object rez a temp one? the object temp rezzes a prim which you sit on, when the temp prim detects a link change it uses warpos to move taking the av with it, then unsits the av and calls llDie... requires 2 touches minimum (3 if using a dialog) where as the sitpos method only requires one
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