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Kyle Zanzibar
Registered User
Join date: 16 Nov 2008
Posts: 1
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11-16-2008 05:57
Hi, I'm new to this forum. I wish to know some information about how to create a game show like board with flashing lights, and how to shuffle the board at random with a flashing light surrounding the square moving around the board. This game board I am hoping to create is similar to the 1980s game show "Press Your Luck", but since I cannot use that name for copyright reasons, I may have to think of another name for the game. Maybe "Push Your Luck", perhaps? Any ideas? And if anybody can help me with scripting the game board, any help would be appreciated.  Thanks!
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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11-17-2008 09:55
There are plenty people here who could help but you'd need to ask a more specific question. 
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Lazink Maeterlinck
Registered User
Join date: 8 Nov 2005
Posts: 332
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11-17-2008 15:52
use either linked messages to send to the prims, or llSetLinkPrimitaveParams and use the range in the linked numbers for the flashing lights... like if your prims are from 20 to 40..
llFloor(llFrand(21)) + 20 or somehting along that lines.. it will get a random number between 20 to 40, and then you just call the appropriate llSetLinkPrimitaveParams with the light turning on, or something like that. The trick is to know the link numbers of the light prims in the link set.
This is just one example, another would be to put the numbers in a list, and getting a random number for the index of that list. Or to randomize the list, lots of possiblities.
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