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Rock Vacirca
riches to rags
Join date: 18 Oct 2006
Posts: 1,093
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10-14-2008 02:31
Hi guys, I have been playing around in OpenSim while doing these teleport exercises with the Main Grid on the Gridnauts program. I noticed in OpenSim that setting the media URL did not work. Can someone please advise me if the following command SHOULD work (if LSL has been implemented correctly in OpenSim, that is). default { state_entry() { llSay(0, "OK, touch me to change the media URL.."); }
touch_start(integer total_number) { llParcelMediaCommandList( [ PARCEL_MEDIA_COMMAND_URL, "http://www.myhost.com/myfile.mp4" ] ); } }
Many thanks Rock PS I do not have a parcel in SL I can test this on.
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Pedro McMillan
SLOODLE Developer
Join date: 28 Jul 2007
Posts: 231
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10-14-2008 03:09
That would work on the SL grid (assuming you were the land owner etc.). *However*.... the llParcelMediaCommandList() function apparently isn't implemented on OpenSim yet: http://opensimulator.org/wiki/LSL_Status/Functions
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Ruthven Willenov
Darkness in your light
Join date: 16 Jan 2008
Posts: 965
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10-14-2008 07:00
just read over that some, and i'm amazed to see that llAvatarOnSitTarget isn't implemented, wouldn't that mean you can't animate anyone that sits on furniture? or is there a work around using llGetLinkKey?
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Pedro McMillan
SLOODLE Developer
Join date: 28 Jul 2007
Posts: 231
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10-14-2008 09:27
When I was asked if SLOODLE would work on OpenSim, I looked at the list of functions and thought, "hey, it's not too bad... maybe it'll work a little". Then I looked at this page: http://opensimulator.org/wiki/LSL_Status/EventsMaybe it's not entirely up-to-date... but it's still fairly bleak for anybody wanting to script stuff there. Almost none of the LSL events are implemented yet.
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Rock Vacirca
riches to rags
Join date: 18 Oct 2006
Posts: 1,093
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10-14-2008 12:44
Solved.
The problem was a 'fix' in a recent release that actually 'broke' the media command. The latest release solved the problem.
I was told by the development guys that the wiki list of LSL functions is woefully out of date, and basically all LSL functions are currently implemented apart from the functions relating to Physics, which a team is working on right now.
Rock
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Pedro McMillan
SLOODLE Developer
Join date: 28 Jul 2007
Posts: 231
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10-14-2008 13:14
Good to know... thanks.
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