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Making a Object NON copy at 1 point

Kain Cleaver
Registered User
Join date: 24 Jan 2006
Posts: 178
08-18-2007 15:11
Is there anyway that i can start an object being copy/trans. but once its gotten to a part of a script have the copy part of it removed.

this is a run through. im gonna sell a object thats copy/mod for other people to give away to their consumers.. but once the consumers activate the device i dont want it to be copyable anymore. is there a way to remove copy permissions when the device is activated.


Thank you
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
08-18-2007 15:16
From: Kain Cleaver
Is there anyway that i can start an object being copy/trans. but once its gotten to a part of a script have the copy part of it removed.

this is a run through. im gonna sell a object thats copy/mod for other people to give away to their consumers.. but once the consumers activate the device i dont want it to be copyable anymore. is there a way to remove copy permissions when the device is activated.


Thank you


No.
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Lex Neva
wears dorky glasses
Join date: 27 Nov 2004
Posts: 1,361
08-19-2007 09:28
No... but you can go the other way around. I have a product that starts off copy/no-transfer, and then becomes copy/transfer after a certain action is done by the user. In order to do this, one of the scripts jettisons a portion of the product that is copy/no-transfer by using llRemoveInventory(), leaving behind an object that is then transferable.
Jotheph Nemeth
Registered User
Join date: 9 Aug 2007
Posts: 142
08-19-2007 10:03
From: Kain Cleaver
Is there anyway that i can start an object being copy/trans. but once its gotten to a part of a script have the copy part of it removed.

this is a run through. im gonna sell a object thats copy/mod for other people to give away to their consumers.. but once the consumers activate the device i dont want it to be copyable anymore. is there a way to remove copy permissions when the device is activated.


Thank you


The closest thing I can suggest is a prim that sells your object for L$0. You give this box to your resellers, and they put it in their shops. Customers click it whichs gives them the free item, which is set to copy/no-transfer right from the start.

Is this sort of what you had in mind?