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Rock Ryder
Registered User
Join date: 6 Oct 2006
Posts: 384
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09-18-2007 09:33
Hi guys,
I have two prims that are linked. In the root prim is a script, and when the set is touched the script in the root prim causes a menu to display. What I am trying to do next is to make a certain face of the second prim in the linked set change texture in response to a menu selection from the script in the root prim.
Is this possible? Any pointers how best this could be achieved?
TIA
Rock
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Haruki Watanabe
llSLCrash(void);
Join date: 28 Mar 2007
Posts: 434
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09-18-2007 09:41
The Wiki helps http://www.lslwiki.net/lslwiki/wakka.php?wakka=llSetLinkTexture(I assume, you know how to retrieve the answer from the menu... )
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Rock Ryder
Registered User
Join date: 6 Oct 2006
Posts: 384
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09-18-2007 10:37
OK guys, I have it now.
llMessageLinked command in the root prim script, passing the texture to change in the str
link_message receiver in the prim to be changed, taking the str and giving it to llSetTexture
btw. It seems whenever I get stuck, (brain stuck in neutral), and post a question in this forum, I find that while waiting and browsing the wiki more, the answer jumps out at me.
I can only think is is because I am less stressed after posting a request for guidance (as I am always confident of getting the answer here, even if it is 'you can't do that'), and my brain starts functioning again. Does anyone else find this?
Rock
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Squirrel Wood
Nuteater. Beware!
Join date: 14 Jun 2006
Posts: 471
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09-19-2007 00:23
your approach using llMessageLinked and a second script in the child prim is pretty much obsolete.
Like Haruki suggested you may want to take a look at llSetLinktexture.
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Katryna Jie
Registered User
Join date: 24 Jun 2007
Posts: 187
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09-19-2007 00:45
Yes, I agree. I was told here a few days ago to use llSetLinkColor and llSetLinkAlpha... they worked a treat. While I haven't used them for my big (as in detailed, not size big) build - I've used it to create a little studio corner for when I'm building.
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