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World Undercroft
Rez Rez Rez
Join date: 17 Jan 2008
Posts: 81
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07-26-2008 09:43
Hi all!! I am not a builder (at all) and i have this trampoline that i would love to shoot me 200 meters in the air LOL!!!
it has a modifiable script so it must be an easy number change (for anyone but me of course!)
//
float force_amount = 10000.0;
default { collision(integer tnum) { llTriggerSound("trampoline", 0.5); if (llDetectedType(0) & AGENT) llPushObject(llDetectedKey(0), force_amount*llRot2Up(llGetRot()), ZERO_VECTOR, FALSE); } }
Which would be the magic number to change on this? Thanks for your help all!!!
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
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07-26-2008 09:48
The variable force_amount at the top of the script is what to change the value of.
You can just change the value and see how high it sends you.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.
I can be found on the web by searching for "SuezanneC Baskerville", or go to
http://www.google.com/profiles/suezanne
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http://lindenlab.tribe.net/ created on 11/19/03.
Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan
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World Undercroft
Rez Rez Rez
Join date: 17 Jan 2008
Posts: 81
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07-26-2008 10:04
Thank you so much!!! will have a go! If i land on anyone i apologize in advance lol
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