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How do I take Rezzed, linked objects into inventory?

Grayson Roux
Registered User
Join date: 29 Oct 2007
Posts: 1
06-19-2008 23:21
I'm building a machine. Based on the settings, it rezzes between 1 and 5 different object from inventory and links them with llCreateLink. First it links them to the object doing the rezzing, then it breaks the link to the rezzer and the objects become a single, new, separate object.

I'd like to take a copy of that object into the rezzers inventory... as a single unit. This can be before or after the split. I haven't been able to find any reference to doing this in the wiki or forums (not even in the "you can't do this" list). It's probably so mindnumbingly easy that it's gone without saying to-date... however, I just can't find it.

any ideas?

thanks all!

Grayson Roux
Squirrel Wood
Nuteater. Beware!
Join date: 14 Jun 2006
Posts: 471
06-19-2008 23:25
A script cannot take anything into its inventory on its own. However, a script can load items from its own inventory into another object using llRemoteScriptPinLoad(). Though, even that is limited in its use.

short answer: scripts can't do it.