CODE
default
{
link_message(integer send, integer num, string str, key id)
{
if(str == "fire")
{
vector b = llGetPos();
rotation a = llGetRot();
vector c = llRot2Fwd(a);
b += c; c *= 20;
llRezObject("Bullet", b, c, a, 0);
}
}
}
With this script its just been firing straight up :/ so any help would be great.
Many Thanks in advance
Keno