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avatar in sim

Awnee Dawner
object returned to sim
Join date: 7 Apr 2008
Posts: 206
10-17-2008 11:36
hey!

a simple script to detect the "on sim status" of your friend
create a cube, put the script in, ask your friend to touch the cube, voila - no need to know the avatar key

key agent=NULL_KEY;
string myAgent=" ";

default
{
state_entry()
{
}
touch_start(integer n)
{
agent=llDetectedKey(0);
myAgent=llKey2Name(agent);
if(myAgent=="yourFriendsName";)
{
llSetText(myAgent,<1.0,1.0,1.0>,1.0);
llSetTimerEvent(10.0);
}
}

timer()
{
if(llGetAgentInfo(agent))
{
llSetText(myAgent + "\n" + "Online",<1.0,1.0,1.0>,1.0);
}
else
{
llSetText(myAgent + "\n" + "Offline",<1.0,1.0,1.0>,1.0);
}
}
}
_____________________
>> yes <<
Johan Laurasia
Fully Rezzed
Join date: 31 Oct 2006
Posts: 1,394
10-20-2008 00:09
this requires your friend to touch the object, why not just use w-hat.com/name2key to get the key you want, then setup your timer? No need to have friend touch your object.
_____________________
My tutes
http://www.youtube.com/johanlaurasia
Awnee Dawner
object returned to sim
Join date: 7 Apr 2008
Posts: 206
10-20-2008 10:18
hey!

From: Johan Laurasia
this requires your friend to touch the object

yes thats what ive said, so the friend has the choice to activate the device.
_____________________
>> yes <<