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Help with a complex rezzing system.

Floyd Gilmour
Registered User
Join date: 5 Jul 2006
Posts: 149
11-12-2006 10:34
Hey, I am looking for a scripter to help me make something, but I have been told it would be impossible to make, is that true?

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What I need making
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I am trying to put together an Alchemy System for SL, and I need a script that will do the following.

When Touched, it will bring up a Menu showing all the Prims within the prim, touching a button on the menu will rez that prim directly above of the prim with the rez script.

For example I had a box with the following prims, Sword, Spear and Shield, touching it would bring up a pop up menu with the buttons Sword, Spear and Shield, clicking Sword would rez the Sword prim above the prim with the script in.

I would need their to be a delay of around 5 seconds before the prim was rezzed, and I would need a beam of particles to come up from the prim to hide the prim that was being rezzed until its actually been rezzed.

I will be willing to pay generously for this script, I need it to make a Basic Alchemy System for a Fullmetal Alchemist RP.

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Thanks in advance for any replies, or scripters intrested in making this system.
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
11-12-2006 11:01
From: Floyd Gilmour
but I have been told it would be impossible to make, is that true?

No, it's not impossible ^^

(i'll drop you IM later in world, should have something in the inventory that might be suitable)
Vares Solvang
It's all Relative
Join date: 26 Jan 2005
Posts: 2,235
11-12-2006 11:04
In fact, it's quite possible. Not really all that difficult even.
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
11-12-2006 11:13
The only difficult thing would be deciding how to drive the menu builder :)
Notecard or direct from the item names.

Check out this thread for something similar. It doesnt have a particle system but thats pretty easy to add.
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
11-12-2006 11:19
From: Newgate Ludd
Notecard or direct from the item names.

Am way too lazy to keep track of all updates that has to be done in notecard(s) each time item is dropped/added from inventory, so generally all-dynamic system with just index into inventory items ishe way to go for me >.<
Floyd Gilmour
Registered User
Join date: 5 Jul 2006
Posts: 149
11-12-2006 12:07
Ty everyone, someone told me it was impossible.

I have someone trying to throw something together right now, I just hope it works,