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help implementing path planning algorithm in second life |
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damo Xubersnak
Registered User
Join date: 13 Apr 2009
Posts: 3
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04-13-2009 13:24
Would anyone know where i can find any resources for implementing algorithms such as convex hull (incremental or DChull) in second life? I need to build somthing that mimics a mars rover that can be told to move to a position on the map and navigate around any obsticles it meets on the way. any help appriciated!
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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04-13-2009 13:52
don't confuse meters and feet? (sorry it was just too easy)
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damo Xubersnak
Registered User
Join date: 13 Apr 2009
Posts: 3
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04-13-2009 13:58
haha cheers, i'll try not to!
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Lightwave Valkyrie
Registered User
Join date: 30 Jan 2004
Posts: 666
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04-13-2009 20:56
try personal pilot i dont think it has path finding yet? but its a good start
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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04-13-2009 23:33
you'll definitely want to explore all the sensing options available, and consider which one(s) will work for you, physical ones will probably be best, perhaps slow bullets to mimic sensing range or an unconnected probe. sensor is nigh on worthless unless you want to calculate the size and rotation of every objects bounding box individually, which would take a lot of code.
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