I have been working on a vehicle that has the avatar's bounding box below the bounding box of the vehicle.
I thought that I could detect when the avatar hits something with the 'collision_start' and 'land_collision_start' events. But it seems that, while the avatar does collide with an object, the events aren't happening. Likewise when the avatar hits the ground no event happens.
Does the sitting avatar not count for these collision events? I thought that they would.
(For this, picture something like a hang glider. The avatar hits a house, but the hang glider doesn't. Although forward motion stops, no collision event is being fired - I have an llSay(0,...) in it to check)