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Exocet Kungler
Registered User
Join date: 5 Jun 2007
Posts: 7
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08-19-2007 22:17
Hello all just got a quick question for ya.. Not even sure where to start. But does anybody have a simple sound loop script that i can use for making a waterfall sound.. And is this the best way to do it or to just have a complete looping sound? I have the sound but it is not looped. Can a script take care of that issue for me?
How would i use this in a script i keep getting syntax errors...
llLoopSound( string sound, float volume );
Thanks Exocet
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Exocet Kungler
Registered User
Join date: 5 Jun 2007
Posts: 7
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08-19-2007 23:32
NVM got it thanks
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Winter Phoenix
Voyager of Experiences
Join date: 15 Nov 2004
Posts: 683
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so?
09-17-2007 19:35
What was it?
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Django Yifu
Beat Island Gaffer
Join date: 7 May 2007
Posts: 189
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09-18-2007 10:38
As Exocet Kungler has not replied with how he solved the problem here's one script he could of used 
default { state_entry() { llLoopSound("waterfall sound", 1.0); //replace "waterfall sound" with the name of your sound of choice (don't forget the quotation marks) // 1.0 is full volume - 0.0 is silent
//llStopSound(); //Just to make life easy if you need to stop the sound :) } }
I know it's a simple script most people learn in scripting 101 but maybe for those newer to scripting it will help out
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Tread softly upon the Earth for you walk on my face.
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