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Drip... Drip.

Dasha Howlett
Registered User
Join date: 5 Jan 2008
Posts: 9
06-22-2009 13:46
Hello all. I am trying to create a drip for a tap on a kitcen im building for my new home, I was hoping someone might be able to help me make this script since I am totally illiterate for scripting. I will be very grateful to whoever can help me/point me in the right direction.

Thank you.
Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
06-22-2009 13:51
You may be lookind for the Products Wanted forum, /147/1.html Scripting Tips is for people who want help rolling their own.

You may well find a suitable script that only needs a little tweaking at the Particle Lab, http://slurl.com/secondlife/Teal/180/74/21 - there are tons of working examples there.
Dasha Howlett
Registered User
Join date: 5 Jan 2008
Posts: 9
06-22-2009 14:04
Oh, im sorry for the confusion. Wasn't all that sure where to post this. But thank you for the quick reply.
Fred Hegel
Registered User
Join date: 15 Jul 2006
Posts: 21
06-22-2009 20:36
want to loop a sound of a dripping tap?

upload a sound of a water drip... something that sounds okay when looped.

place the sound in a prim

place this script in the prim:

//By James Benedek
//loop sound state on and off

default
{
touch_start(integer num_detected)
{
llLoopSound(llGetInventoryName(INVENTORY_SOUND,0),1);//Put the sound file's name thats inside the object or the UUID in between the ""
state loop;
}
}
state loop
{
touch_start(integer num_detected)
{
llStopSound();//this will stop the loop sound
state default;
}
}

touch the prim to turn the sound on or off as it might get annoying to listen to it all the time if you're within listening distance.
Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
06-22-2009 21:43
Check the Particle Lab in Teal for help with a dripping tap.