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Pointing the camera at a 3D vector

Zante Zapedzki
We need html on a prim!
Join date: 15 Feb 2007
Posts: 123
11-20-2007 02:23
I know about the llSetCameraAtOffset and llSetCameraEyeOffset commands but is there a way to have the camera point at a specific set of coordinates in the 3D world?

I'm trying to create a lecture theatre and, rather than having each seat/camera scripted individually, am wondering if I can just tell the camera to point to a specific location/object.
Jana Kamachi
Registered User
Join date: 19 Apr 2007
Posts: 111
11-20-2007 02:42
Check out http://lslwiki.net/lslwiki/wakka.php?wakka=llSetCameraParams

Note,
CAMERA_FOCUS_LOCKED
and
CAMERA_POSITION_LOCKED

have to be true, or your users camera will just snap back.