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animation..

Emir Goodman
Registered User
Join date: 1 May 2006
Posts: 43
05-03-2006 21:56
how do u guys dothat? I mean is that scripted? how does it know to move the arm here, and the leg 'there' and such? some things are such in detail it makes me wonder.... such as dancing (like hot salsa)

just curious... i'd like to get into coding in this game.... but hell I dont even know where the scripting thing is (debugger etc)
Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
05-04-2006 00:12
For ideas about coding hit the tutorials at the lsl wiki and go from there.

It's fair to say that most people use rather simple scripts to trigger their animations (although that's not essential) - even in things like animation overriders the actual "play the animation" part is only a couple of lines - the rest is about getting the information and detecting when it should play.

The actually animations themselves are made by a different process. Tools such as blender, poser and avimator are used to create .bvh animation files which can be uploaded into SL and then run in world. The Animations forum is the place to find out more about that.