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Slide Show

Taylor Bracken
Registered User
Join date: 26 Apr 2007
Posts: 42
05-10-2007 07:47
Hi there - I would like to have an object that rotates between two pictures ( a mini slide show ), do you know where a sample script is that would change the texture.

Essentially it's to change the front sign on a store, to rotate between the two textures.

thanks, TB
Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
05-10-2007 08:02
From: Taylor Bracken
Hi there - I would like to have an object that rotates between two pictures ( a mini slide show ), do you know where a sample script is that would change the texture.

Essentially it's to change the front sign on a store, to rotate between the two textures.

thanks, TB


Do you mean just toggle between the or slide from one to the other? Theres a difference.

To toggle just use llSetTexture() with some form of delay i.e.

CODE

integer TextureNumber = FALSE;

SetTexture()
{
if(TextureNumber)
llSetTexture("texture 1",ALL_SIDES);
else
llSetTexture("texture 0",ALL_SIDES);
}

default
{
state_entry()
{
TextureNumber = FALSE;
SetTexture();
llSetTimerEvent(10.);
}

timer()
{
TextureNumber = ! TextureNumber ;
SetTexture();
}
}


To 'slide' I'd suggest uploading a single texture with both images on it and use the tetxure animation functions to give the effect you require.
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Taylor Bracken
Registered User
Join date: 26 Apr 2007
Posts: 42
05-10-2007 08:03
Thanks for the reply back - I don't want to toggle between textures but between two JPGS that I would have in inventory ( like two pictures )

thanks again - TB
Taylor Bracken
Registered User
Join date: 26 Apr 2007
Posts: 42
05-10-2007 08:07
Hi Newgate - just tired that script and it works greate for what I need - thanks again TB
Milambus Oh
Registered User
Join date: 6 Apr 2007
Posts: 224
05-10-2007 08:43
Just an FYI a texture is just a special type of picture. The game doesn't really care what the image is that you put on an object.