Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Personal teleporter.

Kahiro Watanabe
Registered User
Join date: 28 Sep 2007
Posts: 572
03-09-2008 07:11
Anyone knows the concept of those teleporters that goes attached to body? You drop a LM or have a list of locations in a NC, select one and it takes you.

What function do you need to move the avatar?
Dylan Rickenbacker
Animator
Join date: 11 Oct 2006
Posts: 365
03-09-2008 09:24
The one I'm using doesn't move the avatar at all. It just calls up the map with the required location selected, and you hit Teleport to go there.
Pale Spectre
Registered User
Join date: 2 Sep 2005
Posts: 586
03-09-2008 10:27
In Dylan's case the function is: llMapDestination

Monica Balut
Beam-Me
Join date: 18 Feb 2007
Posts: 311
03-09-2008 13:38
llMapDestination is pretty much it if you're wearing it as a HUD. The other type of teleporters require you to sit on them and you can't sit on something you're wearing.
Kahiro Watanabe
Registered User
Join date: 28 Sep 2007
Posts: 572
03-09-2008 16:30
That's what I thought. Thanks.
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
03-09-2008 17:25
it's not exactly a teleporter, but you can use move to target in hud, as has been done for 'camera' teleporters, basically moving you to the camera position, just beware of intevening objects.

I posted the code for a simple map destination hud that cycles through landmarks at
_____________________
|
| . "Cat-Like Typing Detected"
| . This post may contain errors in logic, spelling, and
| . grammar known to the SL populace to cause confusion
|
| - Please Use PHP tags when posting scripts/code, Thanks.
| - Can't See PHP or URL Tags Correctly? Check Out This Link...
| -
Very Keynes
LSL is a Virus
Join date: 6 May 2006
Posts: 484
03-11-2008 02:42
I use the map system in my HUD too, infact i think I adapted one of your scripts Void so thanks :)

What I particulaly like about it, is that I can select the location with the HUD and see how many people are there, before I TP. In fact I think I use it more for mapping locations than I do for TPing to them, but then I am running 4 seperate propertys and like to keep an eye on them all.
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
03-11-2008 20:06
ooo good idea, hadn't thought of that use, I wonder ifyou can get sim info the same way w/o opening the map, I'll have to think about incorporating that, so the text gives the number of people on the sim before you click...
_____________________
|
| . "Cat-Like Typing Detected"
| . This post may contain errors in logic, spelling, and
| . grammar known to the SL populace to cause confusion
|
| - Please Use PHP tags when posting scripts/code, Thanks.
| - Can't See PHP or URL Tags Correctly? Check Out This Link...
| -