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This is hard to explain

Poon Pan
Registered User
Join date: 2 Aug 2006
Posts: 11
08-07-2006 16:09
But on the AV collision, I originally wanted to to rez a object, which i got it to do, but I want that object to be a exact copy of the original, so that too can rez more when touched, and so on, If i do it by placing a object in the inventory, after going down and touching each one the 4 box is box with only a script in it, Is there a way for the first object to exactly copy itself every time?
Angela Salome
Registered User
Join date: 6 Oct 2005
Posts: 224
08-07-2006 16:17
From: Poon Pan
But on the AV collision, I originally wanted to to rez a object, which i got it to do, but I want that object to be a exact copy of the original, so that too can rez more when touched, and so on, If i do it by placing a object in the inventory, after going down and touching each one the 4 box is box with only a script in it, Is there a way for the first object to exactly copy itself every time?


DANGER!

You're playing with self-replication here. If you're not careful, you'll be banned from SL.

DO YOU REALLY NEED THIS?!
Poon Pan
Registered User
Join date: 2 Aug 2006
Posts: 11
08-07-2006 16:38
Yes, I do need this, btw it is for a private sim
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
08-07-2006 16:49
From: Poon Pan
Is there a way for the first object to exactly copy itself every time?

Once the object is rezzed, you can have the parent item give it a copy of itself, so then it can in turn rezz it and give its offspring a copy etc. Look up object_rez event on Wiki for details.
Dustin Widget
Script Monkey for hire
Join date: 15 Feb 2006
Posts: 101
tricky
08-07-2006 17:44
I am yet to get this to work reliably. I was attempting to do this as a proof of concept for a friend, with prims that die after 10 seconds or upon yelling stop, but they would always get buggy around the 5th generation....
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
08-07-2006 18:06
There's some sort of safety measures put in SL to throttle rate of object self-replication ... possibly that's what you're experiencing? There should be details in a thread on 'goo fence' somewhere in this forum section.
nand Nerd
Flexi Fanatic
Join date: 4 Oct 2005
Posts: 427
08-07-2006 23:10
From: Joannah Cramer
There's some sort of safety measures put in SL to throttle rate of object self-replication ... possibly that's what you're experiencing? There should be details in a thread on 'goo fence' somewhere in this forum section.


Indeed, a grey goo fence: /54/90/105838/1.html
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Poon Pan
Registered User
Join date: 2 Aug 2006
Posts: 11
08-07-2006 23:32
the wiki for lsl had a part in there to copy past, and it worked, but thanks for the info.