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Intruder script request |
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Mantur Tokhes
Registered User
Join date: 16 Jan 2006
Posts: 16
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01-17-2006 01:31
Can I have a script whereby if I'm offline and someone tries to get into my house or disco, it first issues a warning, then a count down, then shoots the intruder?
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Adriana Caligari
Registered User
Join date: 21 Apr 2005
Posts: 458
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01-17-2006 02:40
Can I have a script whereby if I'm offline and someone tries to get into my house or disco, it first issues a warning, then a count down, then shoots the intruder? Quite easily Leaved a "guardian" object in the house. Set up a timer Have the timer check if you are on-line ( llRequestAgentData( llGetOwner(),DATA_ONLINE ) ) If not on-line run a sensor ( its in a timer so no sensorrepeat ) If anyone detected - issue warning - set detected flag & detected time The when time = (first detected + delay) and detected is still true do the gun-push-whatever stuff. |
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Ben Bacon
Registered User
Join date: 14 Jul 2005
Posts: 809
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01-17-2006 03:00
Be aware that any script that shoots or pushes other residents while you are not there can get you into trouble (even with a warning period). It is an offense that can be Abuse Reported and have you suspended.
Look at things like llEjectFromLand instead - but even then, make sure that your warning period is long enough and that you detection radius is small enough that you don't blast ppl flying overhead out of the sky. |
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Mantur Tokhes
Registered User
Join date: 16 Jan 2006
Posts: 16
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01-17-2006 03:11
lol, that wouldn't be great. but just a thought, what would stop people from creating unlabelled objects that just went randomly walking around blasting people all over the place? they wouldn't know who it was.
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Zapoteth Zaius
Is back
Join date: 14 Feb 2004
Posts: 5,634
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01-17-2006 04:02
lol, that wouldn't be great. but just a thought, what would stop people from creating unlabelled objects that just went randomly walking around blasting people all over the place? they wouldn't know who it was. Put on auto return or use a universal ban on the land.. To ban everyone but those aproved and on your access list.. The perfect security script would alert you you're intruding, give you a reasonable count down and teleport you home if you didn't leave the area.. _____________________
I have the right to remain silent. Anything I say will be misquoted and used against me.
--------------- Zapoteth Designs, Temotu (100,50) --------------- ![]() |
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Ben Bacon
Registered User
Join date: 14 Jul 2005
Posts: 809
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01-17-2006 04:18
lol, that wouldn't be great. but just a thought, what would stop people from creating unlabelled objects that just went randomly walking around blasting people all over the place? they wouldn't know who it was. If I created a grief-droid, every person it hit would have a dialog box popping up saying something like "An object owned by Ben Bacon has pushed you. Would you like to send an abuse report?" That'd get me warned, suspended or banned in a hurry ![]() |
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Mantur Tokhes
Registered User
Join date: 16 Jan 2006
Posts: 16
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01-17-2006 04:59
aha, i see. I'm sure that someone will figure a way around this. For example, I heard about one guy who had an idea for a mail bomber inside second life. a bot that just sends thousands of emails to anyone that touches it.
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Zapoteth Zaius
Is back
Join date: 14 Feb 2004
Posts: 5,634
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01-17-2006 05:01
aha, i see. I'm sure that someone will figure a way around this. For example, I heard about one guy who had an idea for a mail bomber inside second life. a bot that just sends thousands of emails to anyone that touches it. That would say "An object owned by John Doe has sent you a message" or something similar, if it crashes you, it would be a quick permenent ban.. Even if it didn't the objects all have keys and it'd be easy for the Lindens to track it down, get the owner, remove the object, ban the owner.. _____________________
I have the right to remain silent. Anything I say will be misquoted and used against me.
--------------- Zapoteth Designs, Temotu (100,50) --------------- ![]() |
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Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
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01-17-2006 05:24
And you'd be able to block it fairly easily as well; it wouldn't be a very good griefing mechanism.
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Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
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01-17-2006 05:37
Actually, I have some objects in my home area that are potentially lethal. Admittedly, it's a demo of a combat robot (which can be shot down and is not nearly as lethal as it could be - that's the *point*, it's supposed to be a *challenge*), the demo box is clearly labelled "WARNING! DANGER OF AVATAR DEATH!", you have to touch it twice to get it to launch a robot and the first time you click it gives you a notecard spelling out *exactly* what is going to happen.
But I suppose if I'm going to put in any more potentially dangerous objects I should also put in a greeter script somewhere for any idiots with the legal disclaimer "Hello. You are entering Ordinal Laboratories, an area containing potentially lethal objects. By continuing further you are consenting to the possibility of taking damage." I quite like having a home that's potentially "risky". I much prefer to explore places which have active, dynamic, challenging content myself. What I don't like is instant-kill scripts or blanket bans. I also don't see why it's okay to send someone home automatically when it's not okay to shoot them and send them home. |
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Keknehv Psaltery
Hacker
Join date: 11 Apr 2005
Posts: 1,185
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01-17-2006 07:09
Automatic home-teleports are by far the worst thing ever. The function should be removed from the LSL library, because it has no really acceptable use.
I remember, I was flying around one day with a friend. We touched down on a bit of land, and BOOM! Teleported home... And SL doesn't like teleporting. Only do something like a push, with a fair warning. Probably not even that. Really aggressive scripts make people angry. _____________________
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Mantur Tokhes
Registered User
Join date: 16 Jan 2006
Posts: 16
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01-17-2006 07:17
true, then they should limit the detection distance. and if people find it annoying that they get shot when they break into someones house, get a warning and a countdown, maybe then, they shouldn't break into people's houses?
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Rayve Mendicant
Scripts for L$5 billion
Join date: 12 Mar 2005
Posts: 90
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01-17-2006 07:29
I only wonder what any of you even have to protect in a 3d metaverse?
*opens can of worms* _____________________
_______________________
Rayve Mendicant Second Evolution "Darwin ain't got nothin' on this" |
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Mantur Tokhes
Registered User
Join date: 16 Jan 2006
Posts: 16
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01-17-2006 07:44
well if you have payed real money for lindens that you then spent on items then you dont want people messing about with what you spent.
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Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
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01-17-2006 07:46
I only wonder what any of you even have to protect in a 3d metaverse? *opens can of worms* MY PRIM BABIES! |
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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01-17-2006 08:35
The perfect security script would alert you you're intruding, give you a reasonable count down and teleport you home if you didn't leave the area.. if people find it annoying that they get shot when they break into someones house, get a warning and a countdown, maybe then, they shouldn't break into people's houses? As for messing with people's stuff... that's not even possible, unless they change the default permissions. |
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Mika Muromachi
Kitsune-at-large
Join date: 31 Mar 2005
Posts: 37
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01-17-2006 09:00
Whilst uncommon for me to post in such things as this, I will agree with the checking of detection radii, the removal of teleport-home security, and a VERY solid limit on the amount of force used to throw your avatar away. Very recently I and a friend were cruising along at 750m altitude or so in an aircraft. With no stated warning, nothing whatsoever, far enough up that we couldn't see the ground, we were unceremoniously unseated, then booted with sufficient force that we ended up three sims away at ground level, clients struggling to deal with the change. In the end, it forced me to re-log to regain my attachments. What has happened to the aircraft is anyone's guess. Whilst I think scripting is a wonderful thing that can bring true magic to SL, this kind of action (warningless unprovoked ejection at absolutely unreasonable altitudes) is insane, and grievously lessens one's enjoyment.
What I would love to see, produced by the amazing scripters here in this forum, is a way to DEFEAT these. I can, shall, and fully do accept the ban effects from land, I can acknowledge a wish for privacy, but something like what I experienced is insane, and indeed, should have easily-available protection methods. My apologies for the rant, but if someone here is going to request an impressive publically-available security script, I shall place (and have above) a request for a script to counter ONLY the most unreasonable of these methods (force above a certain level). With thanks for the understanding, Yours, Mika Kyubi (Muromachi) Kitsune-at-Large (Who wants her name of KYUBI here on SL!) |
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Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
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01-17-2006 09:28
Just use llKey2RLHomeAddress, send off an email to a friendly arsonist, wire the appropriate funds to his bank account and really take care of the problem of people messing with your "stuff" that they can't actually mess with anyway.
No point in going half-way. _____________________
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Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
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01-17-2006 21:46
The perfect security script would allert you that you are intruding, TELL YOU what it was going to do, tell you what the limits of the area are (some people don't fly around with property lines on all the time), give you more than one warning, and ten seconds is NOT a reasonable time limit, thanks. Oh, and it would only do this if an owner or group member is on-line and on the property. Almost everywhere in the US, automated "booby traps" are illegal, largely because they tend to hit family members, friends, postal carriers, etc. far more often than they protect anything. The laws typically prefer that there be some sentience behind the trigger even if it is <insert favorite term for not very discriminating weapon wielder here>. _____________________
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Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
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01-18-2006 06:35
llTeleportAgentHome is highly useful for getting rid of the sort of griefer who likes to hover JUST ABOVE the ban-lines; it gives you a little breathing space. Similarly, there's a couple of people who just can't take a hint that I've got a security script set to auto-port-home after a generous "GO AWAY" warning.
Like many problems, the problem is not necessarily in the tool, but in how it is used. In my own case, I feel the reverse is the most acceptable - why does it matter if someone is in your house when you're offline? But if you are online, you may well desire a little privacy. _____________________
Red Mary says, softly, “How a man grows aggressive when his enemy displays propriety. He thinks: I will use this good behavior to enforce my advantage over her. Is it any wonder people hold good behavior in such disregard?”
Anything Surplus Home to the "Nuke the Crap Out of..." series of games and other stuff |
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Carson Hadlee
They're coming to take me
Join date: 18 Jun 2004
Posts: 60
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llTeleportAgentHome
01-27-2006 01:02
There was some discussion sometime back about this and I was involved.
The problem with deprecating this function is for people who own whole sims. llEjectAvatar simply bounces you around to a different part of the same sim. If however you own and are protecting the whole sim, this will catch you in an eternal loop from which there is no escape and most likely will crash your client. llTeleportAgentHome is the only way to remove the avatar safely. _____________________
"Obey Gravity - It's the LAW!"
"There's no place like 127.0.0.1" ![]() Custom Signs - Security Systems - Model Trains Soul Soothers - Light Moves System Ticket Please Access Systems |
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Ray Musketeer
Registered User
Join date: 22 Oct 2005
Posts: 418
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respone to security
01-27-2006 11:12
while sl is just a toon and nothing can be really done to objects, my case involves a griefer who has entered thru closed doors a number of times and after being asked politly to stop this behavior continued with landing beside myself and girlfriend and not saying anything just stared at her. Ok, we ban him from the property . Then begins harrassment starting with rezzing a box around my girlfriend calling her a whore in a box, and progresses to yell out that he masturbates while watching her. She is just a toon right? No harm in a perv getting his jolly's at her expense? There are enough sleaze joints in SL I believe that offer the sights of "hot babes" without my girlfriend having to feel uneasy in her own home, and yes, she is hot
and forgetting for the moment her house is on PG land, if a person is paying real money to play in sl they deserve the right to privacy in their creations and the ability to restrict entry by those who can't or won't act respectfully. The griefers and pervs know they can fly above and create havoc from above so when one fly's "innocently" over it's a shame your enjoyment of flying is tainted by those you would use any means neccessary to harrass people who just want to enjoy their sl experience. To use your own satifaction to suggest land owners must allow you access is I believe somewhat shortsighted. I believe if you spent your energies helping land owners by not dessenting their right to be treated in fair and friendly ways maybe a solution can be found rather than subverting the right of those who pay to be here and only wish a peaceful existence in their second life. Maybe lindens can erect a flight zone that keeps flight within certain parameters but then all those with poor flight skills would probably complain they can't draw inside the lines, lol. Btw, why protect the identity of griefers- maybe have them wear stupid signs for a month for each infraction before and after banning in Jeff Foxworthy style so we can know who to avoid Sorry all didn't mean to go into a rant here. |