|
George Flan
Registered User
Join date: 21 Sep 2005
Posts: 268
|
05-11-2006 09:57
I know I saw the answer to one of my questions some where but can't find it now.
1. I make one prim (say a wall), texture it how I want. Now I want to make a copy and join them together but not have the seams show. I know how to use edit, click arrow, shift and drag, but then I must line up to create no seam. I am sure I saw someone put out a way of doing seamless joined prims to make one wall, also how do I do the same thing but make a corner?
2. Second question: I have a script that will allow me to allow access to a door where my partner and myself are the only ones who can open a door. I have been able to do that with a free script someone sent me, and it works by doing an add. However it will only allow her to open and close the door. I also want just her and I to be able to be the only ones who can lock and unlock the door. I can't seem to get this to work. Can I go in and replace "owner" with our names? If not how do I do this?
3.
|
|
Alphazero Sugar
Noob Tube
Join date: 24 Mar 2005
Posts: 60
|
05-11-2006 11:07
Hi George, It's a little tricky to know for sure without seeing the script in question, but if it looks something like: if (llDetectedKey(0) == llGetOwner()) { // open the door } You could change it to something like: if (llDetectedName(0) == "Your Name" || llDetectedName(0) == "Partner's Name"  { // open the door } The if() bit says that if whatever is inside the () is true, do the stuff in the {} block. llDetectedName(0) returns the name of the person who interacted with the object the script is on. I'm assuming it's in a "touch" block. == returns true if the two sides of it match, and || means "or". So, if the person who just touched the door has the same name as you OR if it has the same name as your partner, then open the door.
|
|
jrrdraco Oe
Insanity Fair
Join date: 28 Oct 2005
Posts: 372
|
05-11-2006 12:20
If you want to make a aligned object, like continuing a wall, build the wall, in the toolbox-> create click copy selected object and turn on the align option (I cant remind if thats exactly the name of the buttons but means likely the same) then click at the wall face you want the second object duplicated, it will create a copy aligned to the face you clicked. ... now about the opening the door, I was wondering something like a Door Key, its a notecard called like Door key, and inside theres a secret code, when the door reads the inventory notecard and the secret code matches the door´s secret code it opens. I havent tried it yet, but I guess I would use llGetInventoryKey, llGetNotecardLine and some other few lines. That would make you able to give another person the key to the door, sorta.
|
|
Niko Xingjian
Registered User
Join date: 16 Oct 2005
Posts: 34
|
05-11-2006 16:10
From: jrrdraco Oe If you want to make a aligned object, like continuing a wall, build the wall, in the toolbox-> create click copy selected object and turn on the align option (I cant remind if thats exactly the name of the buttons but means likely the same) then click at the wall face you want the second object duplicated, it will create a copy aligned to the face you clicked. this would be a really usefull trick, but I cant find any option that does anything close to what you are talking about.. any chance you could explain a little better where/what this "align option" is?
|
|
jrrdraco Oe
Insanity Fair
Join date: 28 Oct 2005
Posts: 372
|
05-12-2006 21:40
Sorry, at the moment I am not able to acess SL, since my vid card blew up and Im using an alternate temporary one that doesn't support 3d stuff... But the tip is shown at the Ivory Tower of Prims, you should go there and check it, theres some interesting stuff there.
|