Zepp Zaftig
Unregistered Abuser
Join date: 20 Mar 2005
Posts: 470
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01-11-2006 23:02
Putting this script inside an object causes the object to keep moving after the 0.2 seconds after the impulse was applied and physics turned off. This is a bug, right? Anyone has any suggestions for a workaround? default { state_entry() { llSetStatus(STATUS_PHYSICS, TRUE); llGroundRepel(1, FALSE, 0.3); llApplyImpulse(<1,0,0>, FALSE); llSleep(0.2); llSetStatus(STATUS_PHYSICS, FALSE); } }
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Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
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01-11-2006 23:38
llSetPos(llGetPos()); maybe?
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Zepp Zaftig
Unregistered Abuser
Join date: 20 Mar 2005
Posts: 470
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01-12-2006 03:57
From: Eloise Pasteur llSetPos(llGetPos()); maybe? Yeah, doing that after disabling physics seems to more or less do the trick.
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