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Tashi Insoo
Registered User
Join date: 27 Feb 2007
Posts: 4
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01-05-2009 08:07
I would like to set up a collision rezzer that would verify if you are on a list and if not rezz a large object in the house to make it unattractive to snoop in, If you are on the notecard list then you get a "welcome home" message and nothing happens. hmmm but then every time you touch the thing it will give the message. therefore it has to work once only if you are on the list but every time if you are not....sounding more complicated. here is the code i use to touch rezz stuff, i just changed touch_start to collision_start which is as far as my skills go lol. default { collision_start(integer total_number) { llRezObject("ball", llGetPos() + <1, 0, 0>, ZERO_VECTOR, ZERO_ROTATION, 0); llSay(0, "You have no right here!"); }
}
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Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
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01-05-2009 08:46
Uh oh. Another wrench in the gears. What if you are home and somebody else comes a-calling? Will it rez the big prim and start booting you both out? 
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Tashi Insoo
Registered User
Join date: 27 Feb 2007
Posts: 4
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01-05-2009 09:04
maybe have it detect when owner is around and not do anything?
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Yingzi Xue
Registered User
Join date: 11 Jun 2008
Posts: 144
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01-05-2009 09:07
Even better would be to rez a prim big enough to fit around the avatar and have it follow them around and obscure their view.
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Soen Eber
Registered User
Join date: 3 Aug 2006
Posts: 428
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01-05-2009 21:37
Or work the other angle. Only rez the home when the owner is around, and hide the rezzer as a tree or something.
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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01-05-2009 22:57
are you afraid someone is gonna steal your TV?
_____________________
 ● Inworld Store: http://slurl.eclectic-randomness.com ● Website: http://www.eclectic-randomness.com ● Twitter: @WinterVentura
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Escort DeFarge
Together
Join date: 18 Nov 2004
Posts: 681
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01-05-2009 23:22
Personally I find it far more entertaining to use "More..."/"Eject & Ban"
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http://slurl.com/secondlife/Together
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