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Sound script... in a prim that get activated by draging the prim out from...

PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
04-02-2007 23:01
I seek a script or how to do that - that make this possible:


I want to put a sound script in a prim. I have that.

When you drag that prim our from your inventory to the ground the sound are activated and play a tune for a while..


Thas all.. now. is that possible and next how can I do that.

Please...

/Tina
Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
04-02-2007 23:53
From: PetGirl Bergman
I seek a script or how to do that - that make this possible:


I want to put a sound script in a prim. I have that.

When you drag that prim our from your inventory to the ground the sound are activated and play a tune for a while..


Thas all.. now. is that possible and next how can I do that.

Please...

/Tina



Very easy

CODE

string sound = "My Sound"; // name of sound file in inventory OR a 'global key
float volume = 1.0; // Max volume
default
{
on_rez(integer num)
{
llPlaySound(sound, volume);
}
}
PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
04-03-2007 10:52
You know? You helped me to do my first sucesfull scripting:-)).. I added the ”sound” word and now it are sound in it:-))))

HUGS!!!

TKS A LOT!!


/Tina