hello everybody...
if someone could help to find a tipjar scriptm it would be nice... I'm searching everywhere but I can't find any....
thank you for helping
marylou lane
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can't find a tipjar script.... |
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Marylou Lane
Registered User
Join date: 3 Mar 2007
Posts: 60
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03-19-2007 08:58
hello everybody...
if someone could help to find a tipjar scriptm it would be nice... I'm searching everywhere but I can't find any.... thank you for helping marylou lane |
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Kenn Nilsson
AeonVox
Join date: 24 May 2005
Posts: 897
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03-19-2007 11:07
I sell one at my store. You can visit NDE in Immidae or look at:
SLEx NDE Tip Jar In-world it's cheaper. SLEx uses some odd way of grabbing the current L$ value and adjusting for US$...so my prices come out more expensive there. If you're looking for an open-source script for working your own tip jar...not sure where one is... ...basically though, a tip jar is just a script with a money() event and an llSetText() function. CODE
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--AeonVox--
Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms chasing ghosts, eating magic pills, and listening to repetitive, addictive, electronic music. |
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Marylou Lane
Registered User
Join date: 3 Mar 2007
Posts: 60
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ok...
03-19-2007 11:32
thank you I will try this script...
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Keknehv Psaltery
Hacker
Join date: 11 Apr 2005
Posts: 1,185
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03-19-2007 15:05
Erg, L$320?
I wrote one a while back, here's my code: CODE
(I also passed a copy along to you) _____________________
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Kenn Nilsson
AeonVox
Join date: 24 May 2005
Posts: 897
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03-19-2007 16:50
Like I said, SLEx prices my stuff a bit too high...and I refuse to jockey around with my SLEx prices just because they can't get the code right. But US$1 isn't that bad of a price for the usage the tip jar allows.
I think the open-source tip jar you posted though will handle most people's needs. _____________________
--AeonVox--
Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms chasing ghosts, eating magic pills, and listening to repetitive, addictive, electronic music. |
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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03-19-2007 22:20
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![]() ● Inworld Store: http://slurl.eclectic-randomness.com ● Website: http://www.eclectic-randomness.com ● Twitter: @WinterVentura |
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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03-20-2007 01:28
Well if we're playing that game I do one for free.
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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03-20-2007 06:09
There's also a lot of examples of tip jar code here on the forums for free.
Mine just happens to come with some nice models, and the script is moddable. _____________________
![]() ● Inworld Store: http://slurl.eclectic-randomness.com ● Website: http://www.eclectic-randomness.com ● Twitter: @WinterVentura |
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Marylou Lane
Registered User
Join date: 3 Mar 2007
Posts: 60
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![]() 03-20-2007 08:59
thank you for the script i've received, it works...
thanks a lot ![]() |
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Mika Koltai
Registered User
Join date: 4 Feb 2007
Posts: 18
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''it works ...
04-04-2007 23:42
Well I get it to work for me. but how do I Pack it so when i give it away it will rezz the right way and the script will start? eg. give me a cut.... should it be boxed or what?
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Emree Sweetwater
Registered User
Join date: 21 Aug 2008
Posts: 1
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Help...
08-26-2008 02:00
I wanted to say thanks to everyone who has free scripts. ^^;; I'm a poor n00b, so they're really helpful... 1$ may not be much to most people, but I don't have a job, atm, and only do SL to while away the hours between interviews, so I'm saving everything I've got.
Anyway. XD I am having a problem with the free script listed before, and I was just wondering if there was any chance to get some help with it. I can't seem to get it to work right, and I'm not quite sure how. I was reading over it and was just wondering if I'm doing it right... //Generic Tip Jar 1.0 -- 03/07/06 // by Keknehv Psaltery integer IM = 0; integer WHISPER = 1; integer SAY = 2; //##########################SET THESE VALUES#########################// list suggestedTips = [25,50,100,200]; //The "Fast Pay" buttons (enter four values) integer defaultAmount = 40; //The default amount in the pay dialog string amountBegin = "L$"; string amountEnd = " has been tipped so far"; string thanksBegin = "Thanks for the tip, "; // Begin + Name + End string thanksEnd = "!"; //How the script thanks donors integer thanksMode = WHISPER; //Set this to IM, WHISPER, or SAY to select vector color = <0.6,0.6,0.6>; //The color for the hover text float alpha = 1.0; //The transparency for the hover text key splitKey = "f1f2d29a-210b-4b00-96d7-ab16c962a40f"; //The key of the person to split the money with float splitPercentage = 0.0; //The percentage for the splittee // Edit the prim's description -- this goes on the first line of the hovertext // e.g., the description might be "Keknehv's tip jar, please donate" //##########################END CONFIGURATION########################// It says 'set this', etc, but are we supposed to just set it there, or are we supposed to put it down where I see it listed? When I put in stuff for the hovering text, does it JUST use the description? I'm not having any floating text show up unless I use a seperate hovering text script, so... ^^;;; Thanks to anyone that can help. ^^; |