Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Auto Attach Shapes

Nathan Babcock
Registered User
Join date: 5 May 2006
Posts: 47
07-12-2006 16:23
Hello,

Is there a way to create a script within an object (invisible) that you wear and that attachs a shape on to you automatically? For example:

Object contains 2 shapes under contents, and a script.
The script automatically attaches these shapes on to you based on your menu action.

Please help me out?
Thank you,
Nathan
Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
07-12-2006 16:56
"Shape" is not an asset I know, I think you mean "object."
And no, there is no llAttach() function.
DoteDote Edison
Thinks Too Much
Join date: 6 Jun 2004
Posts: 790
07-12-2006 17:57
From: Draco18s Majestic
"Shape" is not an asset I know, I think you mean "object."
And no, there is no llAttach() function.
What is llAttachToAvatar() used for?
http://secondlife.com/badgeo/wakka.php?wakka=llAttachToAvatar
Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
07-12-2006 18:02
My mistake, I haven't keept up to date on new functions and I hadn't remembered seeing it before, its effects, or hearing that it had been implemented.
Rodrick Harrington
Registered User
Join date: 9 Jul 2005
Posts: 150
07-12-2006 21:32
if you mean body shapes you cannot unfortunately, if instead you mean prims then look above ;)
_____________________
Nathan Babcock
Registered User
Join date: 5 May 2006
Posts: 47
07-13-2006 04:30
Yeah I mean avatar shapes. Hmmm thats too bad. Does anyone know of any interesting way to perhaps work around this?
Bitzer Balderdash
Dazed and Confused
Join date: 21 Dec 2005
Posts: 246
07-13-2006 04:35
Sadly, avatar shapes come in the same category as clothing, and there are many calls for some sort of script interface to wearing and unwearing clothing.

There are a few propositions covering this on the voting system, so please feel free to browse through them there and add your weight to the calls for LL to add such an interface.

Until then, it is a UI-only function.
Nathan Babcock
Registered User
Join date: 5 May 2006
Posts: 47
07-13-2006 04:36
Ok thank you, I will look into that vote and add my wieght in on the issue.