Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Avatar Scripts

Maynard Orman
Registered User
Join date: 14 Apr 2006
Posts: 2
02-02-2007 19:25
I'm having trouble finding the necessary information I need to write scripts to manipulate my avatar. Basically, what I'm starting with is trying to override the 'normal' input for movement (which I know how to do for other objects) and then move my avatar through my own script. (essentially making a script to do what the game already does for me, but just to begin with.)

Suggestions, direction, samples? Thanks :)
Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
02-02-2007 20:56
There is no function to manipulate avatars. Avatar's manipulation is dealt with animations. The script can just call animations.
_____________________
:) Seagel Neville :)
Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
02-02-2007 23:57
What you are talking about is an animation override, AO for short.
You can pick up several free open source ones a YadNi's, I like the ZHAO myself.
Daisy Rimbaud
Registered User
Join date: 12 Oct 2006
Posts: 764
02-03-2007 02:58
From: Seagel Neville
There is no function to manipulate avatars. Avatar's manipulation is dealt with animations. The script can just call animations.


This is not correct. I know that scripts can actually take over avatar movement, because I have seen it done. I think llTakeControls is what you need to read up on.
Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
02-03-2007 03:22
From: Daisy Rimbaud
This is not correct. I know that scripts can actually take over avatar movement, because I have seen it done. I think llTakeControls is what you need to read up on.
Oh, sorry, I thought llTakeControls was for keyboard (or mouse) action. ;)
_____________________
:) Seagel Neville :)