CODE
default
{
attach(key avatar)
{
vector force = <0,0, llGetMass() * 6.2>;
llSetForce(force, TRUE);
if(avatar==NULL_KEY)
{
llSetForce(<0,0,0>,TRUE);
}
}
}
And when you attach something (Not HUD) with the script in it, you can jump around 6x higher. But, when I put the script in something, and attach that something to my HUD, nothing happens... What exactly is wrong here, and how come it doesn't effect me when it's in HUD? I thought that ESSENTIALLY, HUD is just a hidden attachment.
PRETEND I DIDN"T SAY ANY OF THAT, AS I WAS JUST LAGGING AND THIS REALLY TURNED OUT NOT TO BE A PROBLEM.