I'm trying to make my prim rorate and move from point a to pint b. I cant figure how to make it rorate but I got the move from point a to b.
Anyone know how?
the code I'm using:
default
{
touch_start(integer total_number)
{
vector closedPos = llGetPos();
closedPos.z += 20.0;
llSetPos(closedPos);
state open;
}
}
state open
{
touch_start(integer num)
{
vector openedPos = llGetPos();
openedPos.z -= 20.0;
llSetPos(openedPos);
state default;
}
}