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Temp on Rez Items Gives Sandbox Limit Reached Error

Morgana Aubret
Damaged Beyond Repair
Join date: 12 Jul 2005
Posts: 139
08-21-2005 00:06
I am fixing a script for a friend. The script uses llRezObject to create a temp on rez object. Lately, the script sometimes gives an error message along the lines of "Sandbox Limit Reached". (I have not seen the message myself.) This is not in a sandbox sim. Am I correct in interpreting this to mean that temp on rez objects in any sim have some kind of limit on items that is being exceeded? If so, is this on a per sim basis? What can I or my friend do to fix this?
Douglas Callahan
Fresh Prince Of SL
Join date: 2 Jul 2004
Posts: 349
08-21-2005 02:50
From the wiki...

Hit Sandbox Limit -- An object with STATUS_SANDBOX set tried to cross a sim boundary or went more than 10 meters from the location where STATUS_SANDBOX was set.
This isn't really an error; more of a notification.

STATUS_SANDBOX 32 FALSE If value is TRUE, object can't cross region boundaries or move more than 10m from its start location.


Maybe temp on rez sets this as true, but I'm not sure about that. If it does, is the script rezzing it in another sim? Or is the rezzed object moving 10m from where its rezzed?

Just some ideas, but I don't really know. Maybe do a tests to see if status_sandbox is being turned TRUE.
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Morgana Aubret
Damaged Beyond Repair
Join date: 12 Jul 2005
Posts: 139
08-21-2005 19:28
Thank you! Without having the right error message I wasn't finding it. At least I have an idea of where to start.