Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

How Do I Change it's Rotation

Mako Davidson
Registered User
Join date: 27 Jun 2006
Posts: 56
07-06-2007 18:37
I'm using the below script in a child prim of a gun I made. The shell rezzes from the right position and follows the correct path. However I want to change the rotation of the shell 90 degrees when it is rezzed and falls. Can someone please tell me where in the script, so I don't mess it up with trial and error? Thanks

default
{
state_entry()
{
}

link_message(integer sender_number, integer number, string message, key id)
{
if(message=="fire";)
{
rotation my_rot = llGetRot();
vector my_fwd = llRot2Fwd(my_rot);
vector pos = llGetPos();
rotation rot = llGetRot();
vector offset = <-1.0, -0.5, 1.0>;
vector vel = <0.0,-0.87,0.0>*llGetRot();
offset *= rot;
pos += offset;
llRezObject("shell", pos, vel, my_rot, 1);
}
}
}
Mako Davidson
Registered User
Join date: 27 Jun 2006
Posts: 56
i think i figured it out
07-08-2007 06:00
i think i figured it out thanks anyway