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Nyx Alsop
Registered User
Join date: 14 Dec 2008
Posts: 252
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12-14-2008 14:12
Hi.
How could I make someone hover via an attachment, I don't want any movement at all.
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Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
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12-14-2008 14:23
_____________________
I (who is a she not a he) reserve the right to exercise selective comprehension of the OP's question at anytime. From: someone I am still around, just no longer here. See you across the aisle. Hope LL burns in hell for archiving this forum
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Nyx Alsop
Registered User
Join date: 14 Dec 2008
Posts: 252
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12-14-2008 14:32
Hi Jesse
I have been using that put to be honest, It's not given the result I want. It's moving up or down even with 1 Boyancy
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Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
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12-14-2008 14:39
Well HAVOK 4 messed with it some but it still works for me when I use the old formula: vector pos = llGetPos(); if (llGround(ZERO_VECTOR) + 50.0 < pos.z){ llSetBuoyancy(1.0); } else { llSetBuoyancy(0.0); }
That 50 meters above ground level is what is kind of iffy now.
_____________________
I (who is a she not a he) reserve the right to exercise selective comprehension of the OP's question at anytime. From: someone I am still around, just no longer here. See you across the aisle. Hope LL burns in hell for archiving this forum
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Nyx Alsop
Registered User
Join date: 14 Dec 2008
Posts: 252
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12-16-2008 04:32
See that doesn't work, if you attach it to yourself and go to above 50, your still getting drift.
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