Hi all,
I want to llRezAtRoot() an object that needs to be deeded to the group because it is a display screen that needs to access llParcelMediaCommandList() functions since it resides on land deeded to a group. However, I can't find any LL command in the published LSL API to do this deeding dynamically. Can someone confirm this is impossible or perhaps suggest a workaround?
Can I get a deeded object into a non-deeded object's inventory somehow so that when the inventory object is rezzed, the ownership will already be setup properly?
Making the object permanently rezzed, deeding it to the group and then changing it's transparency instead is one thought but I really want to stick with the llRezAtRoot() function since we've built other things that use this technique as well and I'm trying to avoid too much additional special effort here.
Thanks for any ideas or suggestions.
- Watty