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llGiveMoney Throttling |
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Siann Beck
Beauty & Braiiiiinsss!
Join date: 14 Jul 2007
Posts: 140
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03-28-2009 19:42
Both Wikis say, "Use is limited to 30 payments in a 30 second interval for each resident on a region," but this is unclear. Each resident receiving money? Sending money? Can I send money to more than 30 residents in 30 seconds, if they're in different regions?
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Help find a missing child.
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Papalopulus Kobolowski
working mind
Join date: 11 Aug 2006
Posts: 326
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03-28-2009 21:24
llGiveMoney is limited to 30 payments in 30 sec or 60 in 1 minute .
Yes if you have the key of the avatar you can pay even if he/she is in another region or offline _____________________
![]() RAW terrain files - terraform your SIM!! http://www.wishland.info/ PD:the wiki its your friend ![]() http://wiki.secondlife.com/wiki/LSL_Portal |
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Siann Beck
Beauty & Braiiiiinsss!
Join date: 14 Jul 2007
Posts: 140
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03-28-2009 23:23
Thank you, I understand that I can pay anyone anywhere, but the wiki is confusing on just how the throttling works. The way it's worded, it sounds like you can send more than 30 payments if the recipients are in different regions, or possibly even if they're just different recipients, as opposed to sending 30 payments to one person. The wording is unclear, and I'm trying to find out just how the throttling works. Is it simply 30 payments in 30 seconds, regardless of any other factors?
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Help find a missing child.
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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03-29-2009 01:29
I read it as person = owner of scripts giving money
so if you have ten vendors that give change on overpayment, all of those vendors count towards your limit of 30transactions in 30sec. ETA: Solution: send all llGiveMoney requests from a single source and use sleep to forcibly throttle it. also use secure communications (authentication) or someone can game it to drain your account. _____________________
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Siann Beck
Beauty & Braiiiiinsss!
Join date: 14 Jul 2007
Posts: 140
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03-31-2009 09:14
I read it as person = owner of scripts giving money so if you have ten vendors that give change on overpayment, all of those vendors count towards your limit of 30transactions in 30sec. Ah, OK. Thanks. That makes sense. The limit applies to all your objects in a particular region; objects of yours in a different region would share their own 30-item/30-second pool. _____________________
Help find a missing child.
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Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
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03-31-2009 13:53
A decent answer might be to never use llGiveMoney(). Ever. YMMV.
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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03-31-2009 15:16
A decent answer might be to never use llGiveMoney(). Ever. YMMV. ![]() personally I like that solution =) especially in combination with Pay Price. if they try to game it and stick in different numbers via client hacks, they deserve to lose their money... I'm mean like that. _____________________
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| . "Cat-Like Typing Detected" | . This post may contain errors in logic, spelling, and | . grammar known to the SL populace to cause confusion | | - Please Use PHP tags when posting scripts/code, Thanks. | - Can't See PHP or URL Tags Correctly? Check Out This Link... | - |
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Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
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03-31-2009 18:06
Yeah. Logging is probably safer than refunds. Heh heh.
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