|
Kain Cleaver
Registered User
Join date: 24 Jan 2006
Posts: 178
|
06-10-2006 21:42
Hi there.. i need some help.
I wanna make a prim with a sensor.. that will email a base deck... like a radar
so.. we wil say this.. ill have 5 prims out on a sim. each covering a 90m radius
when the person enters that area.. i want the sensor to relay it back to the base via email
so basicly a radar system.. with a 256/256 radius
can someone help me?
|
|
Angela Salome
Registered User
Join date: 6 Oct 2005
Posts: 224
|
06-11-2006 02:42
From: Kain Cleaver Hi there.. i need some help.
I wanna make a prim with a sensor.. that will email a base deck... like a radar
so.. we wil say this.. ill have 5 prims out on a sim. each covering a 90m radius
when the person enters that area.. i want the sensor to relay it back to the base via email
so basicly a radar system.. with a 256/256 radius
can someone help me? That's not hard to do. Just have the base station rezz 5 prims, tell them the base station's key via chat, the 5 prims warpPos into position, run a sensor scan, then email the base station with the keys and positions of the people or objects they detect. The base station receives the five emails and removes the duplicate keys and displays the positions using 16x5 prims at most.
|
|
Kain Cleaver
Registered User
Join date: 24 Jan 2006
Posts: 178
|
06-11-2006 07:38
ok well i got the prims moving to possition down.. no prob....
however...
its the emailig part im having a problem with.
i dunno what im doing wrong, i havethe standard radar script that gives the names and how many meters away but im havingproblems getting it all emailed...
and as for the removal of repeats.... my head partially exploded on that 1... i wouldnt know where to begin with that
|