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Stopping movement

Baron Hauptmann
Just Designs / Scripter
Join date: 29 Oct 2005
Posts: 358
03-27-2006 12:00
I know that I can use llSetStatus to block any rotational motion. Is there any good way to block any translational motion, especially when I have rotational motion going?

Here is my problem. I am trying to initiate a swinging motion, with physics on, using llRotLookAt. Everything generally seems fine until I stop the rotational motion. Then there is drift. Btw, I have also set buoyancy to 1 and made the center of gravity very near the top.

Any suggestions?
Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
03-27-2006 12:25
llMoveToTarget(llGetPos(), 0.1); will, in effect, lock the physical object to its current position.
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