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Detecting Listen Scripts in Objects - Spy scanner

Serenity Galli
Registered User
Join date: 25 Dec 2007
Posts: 15
04-10-2009 04:58
Can anyone think of a way to detect possible listening scripts in other objects? I was thinking of a preliminary scan for scripted objects then trying to find out if a listen script is open in each of those objects.

Any thoughts or ideas?
Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
04-10-2009 05:46
From: Serenity Galli
Can anyone think of a way to detect possible listening scripts in other objects? I was thinking of a preliminary scan for scripted objects then trying to find out if a listen script is open in each of those objects.

Any thoughts or ideas?

Can't do it.
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From: someone
I am still around, just no longer here. See you across the aisle. Hope LL burns in hell for archiving this forum
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
04-10-2009 12:59
well if you have estate privs you can find the object in the script list, then bombard it with whispers and see if it's script time goes up.... of course it may just be listening for commands...
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