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Daemon Speculaas
Gate Keeper
Join date: 2 Oct 2005
Posts: 14
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03-13-2006 20:08
how would i make an object set its pos only on the x & y plane and not z
(i dontwant it to move up and down)
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Time dose not pass for the imortals.....
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Leena Khan
Lasting Impressionist
Join date: 21 Apr 2004
Posts: 200
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03-13-2006 20:34
Well.. you cant have llSetPos ignore an axis, but you can simulate it
vector target = <20,10,31>; vector pos;
default { state_entry() { pos = llGetPos() target.z = pos.z; llSetPos(target); } }
Basicly, get the current z axis and assign it to the z axis of your target position.
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SL was down, and all I got was this stupid signature...
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Daemon Speculaas
Gate Keeper
Join date: 2 Oct 2005
Posts: 14
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03-14-2006 16:26
Thanks!
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Time dose not pass for the imortals.....
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