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rapid fire script

Billybob Street
Registered User
Join date: 18 Aug 2004
Posts: 26
08-17-2005 14:18
i am trying to make a script for my new mini gun and cant seem to figure out how to make it shoot really fast any one have a script for this?
Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
08-17-2005 14:53
You need several scripts since rezzing an object puts a delay into the script that rezzes it. It's a basic rez script otherwise, just multiple copies.
Bond Harrington
Kills Threads At 500yds
Join date: 15 May 2005
Posts: 198
08-18-2005 16:13
Really? How much of a delay? And would this be multiple shooting scripts (like duplicates of the original gun script)?
Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
08-18-2005 16:36
For the amount of delay read this: http://secondlife.com/badgeo/wakka.php?wakka=llRezObject

Yes, multiple gun scripts, or at least multiple bullet rezzing scripts.
Johnny Noir
Registered User
Join date: 5 Jan 2004
Posts: 28
08-19-2005 20:25
Here's an unusual suggestion: pre-rez the bullets.

In other words, have an "arm" command rez the bullets and then inform the user when a load is ready. Those bullets can then be fired through the appropriate commands.
Ardith Mifflin
Mecha Fiend
Join date: 5 Jun 2004
Posts: 1,416
08-19-2005 21:08
From: Johnny Noir
Here's an unusual suggestion: pre-rez the bullets.

In other words, have an "arm" command rez the bullets and then inform the user when a load is ready. Those bullets can then be fired through the appropriate commands.


It's really more work than necessary. Multiple scripts are easy to pull off, and accomplish the same effect without any hassle.