I've made a fountain and found the cylinder is the only prim that I can get the right shape I want. I rotate the texture 90 degrees and increase the x and y repeats. The problem is when I use the stock animation script in my library it resets the number of repeats of the texture to 1 per face, at least I think that's the problem. It looks all stretched. I've got notes for what all the numbers after "ANIM_ON | SMOOTH" mean but none of them seem to address the problem. Is there another animation I could use or some variable I could add that would allow more repeats per face?
Thanks!