12-07-2008 12:21
How do I do the equivalent of llSetPrimitiveParams( [ PRIM_POSITION , pos , PRIM_ROTATION , rot ] ); for a physical object, using llMoveToTarget and llRotLookAt?

Clarification: that is, i want to get something moving and turning at the same time. I've got it behaving pretty much as I want to with llSetPrimitiveParams, after playing about with some of the examples I've found on this forum about rotating things round arbitrary points (e.g this thread /54/10/238036/1.html ) and would like to apply this to a physical object in the hope of better being able to control the object's speed.